Create Clothing to Sell on the Marketplace; Are you a creative fashion fan? This might be a great way to earn free Robux if so. The Roblox marketplace allows you to design clothes using a variety of customizable tools, before selling them at whichever price you want.
As of August 2019, Roblox has over 100 million monthly active users. Roblox allows players to buy, sell, and create virtual items. Clothes can be bought by anyone, but only players with a premium membership can sell them. Only Roblox administrators can sell accessories, body parts, gear, and packages under the official Roblox user account. Click the gear to the right of the item you want to sell Click 'Configure', then select 'Sales' On the 'Sales' page, click to turn on the 'Item for Sale' option Enter the amount of Robux for which. As of August 2019, Roblox has over 100 million monthly active users. Roblox allows players to buy, sell, and create virtual items. Clothes can be bought by anyone, but only players with a premium membership can sell them. Only Roblox administrators can sell accessories, body parts, gear, and packages under the official Roblox user account.
What should players do when they have a bag full of cupcakes? Sell them of course! For the next stage of the game loop, players need to sell their sweet cupcakes for even sweeter gold that allows them to purchase a larger cupcake box.
Creating a Sell Platform
Players will sell their items by stepping onto a platform that gives them gold for each item in their bag.
Create a Part and Script
- Create a new part named SellPlatform. Customize it to fit the theme of your game.
- In SellPlatform, create a new script named SellScript and add a comment.
- In SellScript, type
local sellPart = script.Parent
to get the SellPlatform part.
Create a Touch Event
To use the platform in game, the script needs a function to check if any players touch it.
- Create function named
onTouch
that checks if a player is touching the platform. Try not to peak at the code box!
onTouch Function Solution »
- To change any of the stats on the leaderboard, the script needs to know what player is controlling the humanoid. In the
if humanoid
statement, typelocal player = game.Players:GetPlayerFromCharacter(humanoid.Parent)
- On the next line, type
local playerStats = player:FindFirstChild(“leaderstats”)
to get the player’s leaderboard.
- On the next line, create variables to get the player’s money and items.
Check Variable Names in PlayerSetup
Make sure the names of everything in FindFirstChild is exactly like the names written in the PlayerSetup script. For example, if your money is
'Rubies'
in PlayerSetup, local playerGold
should look for 'Rubies'
instead of 'Gold'
.- To check your work, add a print statement that will run if a player touched sellPart.
- Under
onTouch
, typesellPart.Touched:Connect(onTouch)
to connect the function to sellPart’s Touched event.
- Play your project and step on sellPart; you should see the message
'A Player touched sellPart'
in the Output Window.
Selling Items
In this game, a player will get 100 Gold for each item. After getting money, their items will be set back to 0, letting players explore the world for more items.
Create and Set Up the sellItems() Function
- Under
local sellPart = script.Parent
, create a function namedsellItems
that gets two parameters namedplayerItems
andplayerGold
.
Separate Multiple Parameters with Commas
Functions can get more than one parameter, but each one must be separated by a comma, like in
parameter1
, parameter2
.- To give players the right amount of gold, take the value of the
playerItems
and multiply it by the amount of gold they should receive per item. This example gives one hundred gold pieces per item. In the sellItems function, typelocal totalSell = playerItems.Value * 100
- Type
playerGold.Value = playerGold.Value + totalSell
to add the gold for the items to their current gold.
- Type
playerItems.Value = 0
. This sets a player’s items back to 0. If a player’s items aren’t set back to 0, the script will keep giving players gold without stopping.
Now that the
sellItems
function is created, it can be called in onTouch
to give whatever player touches sellPart
.- In the
onTouch
function, under the second if statement, call thesellItems
function. TypesellItems(playerItems, playerGold)
. This will gives the player’s items and money to thesellItems
.
- Play your project; check that whenever a player steps on the platform, their gold increases and items are set to 0.
Troubleshooting the Sell Platform
Check that:
Big deal.In all the endings, this text is hidden in the code. There is something more important for you to do.This dialogue is the last thing Fredbear says in the first time he tells the player to find the clock, however due to an error in the programming, the game instead automatically brings the player to the loading screen when it appears since it is the last string of text instead of adding an additional null string, making it unseen altogether.Obscured GraphicsThis graphic is seen when you get a game over and it flickers rapidly, but it's very subtle and easy to miss. Fnaf world sounds download. This suggests that the game would once reveal which ending is which.If you keep following him, you will only finish a story. This could explain the cold, unfulfilling and somewhat strange endings in the game.THE END 1In all the endings, this bold text is present offscreen.
But, this time, they are a lot harder to be tackled as there are no doors to hide behind whatsoever. This released one month after the release of the first part, and it is needless to say it was sold out instantly and earned great revenue. https://reportrenew986.weebly.com/list-of-fnaf-world-attacks.html.
sellItems
is called in the second if statement that checks the player’s items.- Any IntValue, like playerItems, uses
.Value
at the end if you’re making a change to it. Value is always capitalized. sellPart.Touched:Connect(onTouch)
is typed at the bottom of the script.sellItems(playerItems, playerGold)
is typed before the end of the if humanoid then statement.
Finished Sell Script »
These documents are licensed by Roblox Corporation under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Roblox, Powering Imagination, and Robux are trademarks of Roblox Corporation, registered in the United States and other countries.
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See how to get virtual currency on Roblox without taking risks
how to get free Robux
Roblox is a gaming platform available for PC, Xbox One, and Android phones and iPhone ( iOS ). There are more than 15 million games of different genres on the platform, many of them based on famous games like GTA 5, PlayerUnknown Battlegrounds (PUBG), and Pokémon. At Roblox, the main transaction currency is Robux, which can be purchased by buying with real money. With Robux, the user can buy cosmetic items to decorate their avatar and gain access to paid games, besides guaranteeing several other benefits. Check out the methods to earn Robux reliably below. how to make a game on Roblox
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In-game buying
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The most common method for getting robux is to buy in-game packages for real money . It is worth remembering that the price of Robux is displayed in dollars in the game store, but it is not mandatory to have an international credit card to buy. You can complete your purchase using credit, debit, PayPal, Roblox prepaid cards and boleto bancário. The price converted into reais and with taxes is displayed when the user chooses a payment method.
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Joining the Builders Club
Builders Club is a subscription service that provides several benefits to users of the platform. Builders Club members earn Robux daily, but the amount depends on the player’s level. There are also other types of Builders Club, such as Turbo and Outrageous, which further increase the daily amount of Robux that the user earns.
Selling and exchanging items
One of the advantages of being a member of the Builders Club is being able to sell collectible items at a Robux price you define. Unique and rare items can be sold for a larger amount of Robux. However, care must be taken with trading robots, which are accounts designed to trick players with items of very low value.
Also, stay tuned and set a price according to market values. Another way to acquire Robux through the Builders Club is by exchanging items and requesting an amount of Robux in exchange. In addition, you can create your own shirts and pants and try to sell them for Robux.
Creating game passes
A game pass allows you to create special items that can be purchased only once by players from the games you created on Roblox. Game passes guarantee several bonuses for your game, such as a new avatar to be used within the game or access to a restricted place for those who have the pass.
How To Sell Stuff On Roblox
You can put the price you want on the game pass, but it is important to remember that Builders Club members receive 70% of the amount earned from sales, while normal users receive only 10%.
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Reporting rule violations
How To Sell T-shirts Roblox
When you report 100 rule violations by users, you can receive 10 Robux through exchangeable tickets. However, all reports go through the game moderation before the user receives the tickets. Be careful, as the user may be punished if a report is false.